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Old Aug 12, 2007, 11:36 PM // 23:36   #221
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Quote:
Originally Posted by Pandora's box
And now Anet suddenly listens to the complaints of American and Asian players and changes the system that could not be changed when Europe begged for it??
No? Maybe they're finally realizing that it's not right to have PvP govern PvE?

Also, you didn't really give any logical reasons - just that you're bitter.

Last edited by Bryant Again; Aug 12, 2007 at 11:38 PM // 23:38..
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Old Aug 13, 2007, 12:17 AM // 00:17   #222
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I love the fact that the major "complaint" people have about the new system is nothing but a what-if prediction of a doom-filled future.

"What if" you just enjoy the near-constant favor NOW, and bitch your little hearts out when and IF that changes in the future?

Naah. That would be far too reasonable.


Oh, and a mere 224 minutes of favor left, as of this post. Doom!!
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Old Aug 13, 2007, 12:26 AM // 00:26   #223
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at this point /not signed
reason is that the favor is world wide and all regions now have continues acces to god realms and as such everyone is happy. in the near future or in half a year most titles will be done and favor maybe only a few hours a day, and at that point anet will need to think of something else but for now everything is Fine.
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Old Aug 13, 2007, 04:38 AM // 04:38   #224
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Quote:
Originally Posted by Kyosuke
/signed

Why?
The old system actually gave HoH a purpose. It made it more of an honor for the PVP players to do something good for the rest of the community/their region. Now it's almost meaningless eventhough you still get your name pasted up.

It's not our fault, Taiwan and Japan don't play the game that much. It's not our fault that other places don't have the player base to form guilds/succeed.

Stop with the damn liberal thinking of "no one left behind" and be more conservative with the simple fact that YOU have the ability to set your own destiny. The players are there in other countries, they just have to want it more. Don't let those of us willing to work at it be punished.
You have no clue what liberalism means.
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Old Aug 13, 2007, 04:49 AM // 04:49   #225
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Default Gave HoH a purpose?

I've seen this a few times -> Favor gave HoH a purpose.

Well, if a PvE aspect of the game is giving PvP HoH a purpose, then GW's PvP HoH must really fail on its own for those people that claim that. I think it's time they find a new game, I hear Fury is good for PvP. ANet has spoken, PvE is here to stay.
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Old Aug 13, 2007, 06:05 AM // 06:05   #226
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/notsigned

UW farmers get into UW whether or not they have favor. The old favor system was broken. The new favor system is BETTER, but still not quite right. What would be better? I don't know. Maybe have permanent Avitars ask for offerings of 1,000 gold to raise continet's reputation with gods, which declines over time, and have points from completing regular and high-end missions (Deep, Urgoz, Tombs, DoA quests). That way missions might become more popular.
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Old Aug 13, 2007, 06:18 AM // 06:18   #227
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Quote:
Originally Posted by CyberNigma
I've seen this a few times -> Favor gave HoH a purpose.

Well, if a PvE aspect of the game is giving PvP HoH a purpose, then GW's PvP HoH must really fail on its own for those people that claim that. I think it's time they find a new game, I hear Fury is good for PvP. ANet has spoken, PvE is here to stay.
Very nice. Was thinking this myself. I don't think too many people are trying to get to HoH because they want favor. Nor should they be acting like they're doing it as a favor for the "lowly PvE players". People do PvP for fame, or because they enjoy PvPing, but the fact is that it has nothing to do with PvE. Don't gimme that weak excuse about HoH "losing it's purpose". That's an insult to the intelligence of everyone on these forums.

Last edited by GodofAcid; Aug 13, 2007 at 06:20 AM // 06:20..
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Old Aug 13, 2007, 05:18 PM // 17:18   #228
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Quote:
Originally Posted by Destro Maniak
I dont play the game no longer cause anti farm perpective of anet and all nerf made me bored of the game.
So you say this way its more time with favor?
How many player play guild wars.
I more then 2 million I guess and less then 3million. Thats prety good if everyone is tracking titles. But they arent. How many of them playing ht game long enought to get max titles. %95 of the communite cant have enought time and patience to max titles. So you say every hour 20 people max titles. I would be amazed. Ad I dont wait at game any longer I dont know ho logn it takes some people to ax titles.
BUT IT SHOULD BE EVERY 5 MINUTES CAUSE IF TAKES LONGER OLD WAY WAS LONGER TIME SPEND WITH FAVOR WHEN I PLAYED(I mean prime playing times for european time zone. mornin 10 night 1 I dont remember cant getting in uw)
Maniak, you have no idea what you are talking about. Everyone in the world has had consistent favor for very long periods of time now.. The remaining favor time has been 100+ every time I've been online for the past few days. You are wrong. The new system works. THE OLD WAY WAS INCONSISTENT & UNEVEN. In case you didn't see: YOU ARE WRONG.
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Old Aug 13, 2007, 06:53 PM // 18:53   #229
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Yay for anet for once!!!!! Finally decided to get the PvP out of PvE..well mostly, now all we need to do is get PvP with closed deck of skills and they can stop nerfing skills in PvE...
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Old Aug 13, 2007, 08:42 PM // 20:42   #230
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What happened to all the "we'll never have favor again' hysteria? Hmmm... they must have gone back to the global warming forums (better hurry before that one is debunked too...)

Quote:
Originally Posted by Kyosuke
The old system actually gave HoH a purpose. It made it more of an honor for the PVP players to do something good for the rest of the community/their region. Now it's almost meaningless even though you still get your name pasted up.
Take it from an HA regular (7000+ fame): HA-ers couldn't give two sh*ts about favor.


Quote:
Originally Posted by Patrick Smit
You have no clue what liberalism means.
I thought liberalism meant Hillary wants to take my money and give it to someone else....
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Old Aug 13, 2007, 09:06 PM // 21:06   #231
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/notsigned

it makes it more fair for other regions such as Japan and Taiwan
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Old Aug 13, 2007, 09:12 PM // 21:12   #232
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@OP

no..
/NOT SIGNED


Favor was always a PvE thing. It should have nothing to do with PvP. The system was simply unfair! How can you pit ALL OF EUROPE against America?
If you take all players in Europe, there's ultimately a lot more of them than all the American players. Therefore, Europe has a lot higher chance to have favor.

Just a sidenote: What good are the "blessing shrines" to those who PvP? Cant think of a reason? Then why should this even depend on Halls matches?

This was just a sucky system overall... Why should people be at a disadvantage because of things outside of their control? (especially when they can do something about it)

HoH winning PvPers have no right to whine. They already have more than enough rewards. They have the coolest and the most admired rank in the game... They have the best emote... They can get an item from the HoH chest that will make them instantly richer than someone who spent years farming... They tend to be in the best most mature and stable guilds in all of GW community. (something that some people spend years searching for, and never find)


PvEers deserve to have control over favor. This is a good idea, and it should stay that way.


If you really want to change the favor system, remove it alltogether. That will make everyone happy. Or change the favor rewards. Let's say.. If you have favor you don't get blessing shrines or access to UW/FoW, but you get something simpler like glowing capes or fire trails.


That would hurt no one, because a cool skin/graphic doesn't equal more damage or armor, and this is only temporary while you have favor.
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Old Aug 13, 2007, 09:56 PM // 21:56   #233
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NOT SIGNED! This new system is more fair to everyone
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Old Aug 13, 2007, 10:07 PM // 22:07   #234
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Quote:
Originally Posted by Frank Dudenstein
Take it from an HA regular (7000+ fame): HA-ers couldn't give two sh*ts about favor.
Thanks for clarifying, I think it's funny people thought that HoHers were big on favor.




Quote:
Originally Posted by Frank Dudenstein
I thought liberalism meant Hillary wants to take my money and give it to someone else....
lol!
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Old Aug 13, 2007, 10:56 PM // 22:56   #235
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The problem is that players need to think a little beyond whatever it is that gets their rocks off atm. Anet is trying out a bunch of ideas to develope content for GW2 now and cheers of WooT for this system endorse the reputation grind system. This change is better than HA favor because (since a ton of people are activey grinding title for the HoM) favor is pretty constant. This change is worse because endorsing it is an endorsement for rep grind fever. If that's what you want, you should buy WoW. They pull it off way better.

If you liike this system because favor is constant, post to remove the lame favor system altogether. People are posting, "/NOTSIGNED this is way better than the old system!" There's more to life than just two options...no matter what TV tells you.

Last edited by Voltar; Aug 13, 2007 at 11:00 PM // 23:00..
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Old Aug 14, 2007, 01:48 AM // 01:48   #236
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Quote:
Originally Posted by Voltar
The problem is that players need to think a little beyond whatever it is that gets their rocks off atm. Anet is trying out a bunch of ideas to develope content for GW2 now and cheers of WooT for this system endorse the reputation grind system. This change is better than HA favor because (since a ton of people are activey grinding title for the HoM) favor is pretty constant. This change is worse because endorsing it is an endorsement for rep grind fever. If that's what you want, you should buy WoW. They pull it off way better.

If you liike this system because favor is constant, post to remove the lame favor system altogether. People are posting, "/NOTSIGNED this is way better than the old system!" There's more to life than just two options...no matter what TV tells you.

I don't think the OP offered any option other than to return it
to the way it was.

Most posts in favor of keeping the current system only
acknowleged that haveing favor PvE based was a better
way than the original. Wether it's being title base or not
is still open for debate.

And what's "lame" about it? Anet want's to do something
to require us to "earn" favor... do you have a better way...
if so... spit it out. I've never played WoW and I'm not going
to buy just to see how they do things there.
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Old Aug 14, 2007, 04:27 AM // 04:27   #237
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Whenever I have been online and typed in /favor it usually pops up that we have around 160 minutes of favor left...
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Old Aug 14, 2007, 05:14 AM // 05:14   #238
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Here's my idea

Favor Point System
Favor is granted when 100 points are reached

Favor Announced Every 10 points.

Max Title = 5 Points (20 titles = Favor)
Hard Mode W/Bonus = 4 Points (Not Announced)
Hard Mode Mission Completion = 3 Points (Not Announced)
Normal Mission Completion (W/Masters or Bonus) = 2 Points (Not Announced)

After Favor is achieved - Each Achievement adds 1-3 Minutes to the counter.

Additionally - Add "Blessing of the Gods":
Blessing of the Gods: Your territory has control of the Hall of Hero's. The Gods have blessed you with passage to their realms. (3X Passage Scroll Drops)

This way, everyone is happy, People who could not get favor must only do missions as normal and Favor should be achieved.

Alternately, you could use the following progression.

Achievement - Always Active
HM W/Bonus - Active only when Favor is Inactive
HM WO/Bonus - Active Only When Favor has been inactive 30 Minutes
NM W/Bonus - Active once Favor has been inactive 1 Hour

(Basically giving a benefit to times when favor is harder to get by adding more options as time passes.)
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Old Aug 14, 2007, 05:14 AM // 05:14   #239
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Quote:
Originally Posted by Hephaestus Ram
Anet want's to do something
to require us to "earn" favor... do you have a better way...
if so... spit it out.
I did. Remove favor. Do you disagree that most of the people that like the new system like it because it's all but perma-favor? Why not make it based on a one-time quest or finishing the campaign or even finishing a campaign with all bonuses or master rewards?
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Old Aug 14, 2007, 05:29 AM // 05:29   #240
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Oh, I think you really missed the point of my post, Hephaestus. it certainly wasn't to say WoW is the "right way". Far from it; I really don't want GW to turn into WoW. That game is full of "optional" faction grinding and it's both tedious and manipulative. Blizzard sets up a carrot on a stick to drag players to the ever-moving finish line. It's (IMO) a pretty sinister system to coerce people into continued play. You will hear a lot of WoW players trying to keep up with people and come to some sense of crazy obligation to play It's really creepy. I'm only bummed that it took me 5 months to catch on to that.
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